server.lua

exports.callbacks:registerServerCallback("getPlayerCount", function(source)

	return #GetPlayers()

end)



RegisterCommand("playerspeeds", function(source, args, raw)

	for _, player in ipairs(GetPlayers()) do

		local speed = exports.callbacks:awaitClientCallback("getSpeed", player)

		print(GetPlayerName(player) .. " is moving at " .. speed .. " m/s")

	end

end, true)
generated by LDoc 1.4.6 Last updated 2021-09-03 17:58:40